The worldwide average age of a PC gamer is 29, but people say PC games are for kids! It can be reasoned that numerous factors are responsible for the rapid growth of the world of computer gaming but every other reason precipitates when paralleled to the fact that the human mind is lucid and when it come across something which is not in its realm of lucidity, curiosity finds itself motivating thousands of people across the world and in this case, heralds an era of brainstorming and competition for developing better computer games.
10. Alan Kotok:
Alan Kotok was an American computer scientist known for his work at Digital Equipment Corporation at the World Wide Web Consortium (W3C). After completing his bachelors and masters from MIT in electrical engineering, Alan shifted his interests towards computer science and helped in the development of the first computer games ever made such as Chess, Spacewars etc.
9. Toru Iwatani:
Toru Iwatani is a former Japanese video game designer and creator of the world’s largest selling arcade game ever: Pac-Man. Originally named ‘Puck-Man’, the title of the game was changed for the fear that kids might deface a Puck-Man cabinet by changing the ‘P’ to an ‘F’. Iwatani created some other games in his career but none was as popular as Pac-Man.
8. John D. Carmack II:
The co-founder of id software and lead programmer for id games like Commander Keen, John D. Carmack II is an American programmer best known for his innovations in 3D graphics. He also worked on the immensely popular games such as Wolfenstein 3D, Doom, Quake, Rage and their sequels. Carmack II is also the founder and lead engineer of Armadillo Aerospace.
7. Shigeru Miyamoto:
Best known as the creator of one of the most famous video game franchises of all times, including Mario, Donkey Kong and The Legend of Zelda, Shigeru Miyamoto is a Japanese video game designer currently working as the manager of the Nintendo Entertainment and Analysis branch. The 60-year-old Miyamoto is currently busy with Nintendo 3DS and WiiU titles. Almost all of the 1990 generation of video gamers have played Mario at least once.
6. Kelly Bailey:
A composer, musician, game designer, conceptual artist and a programmer, Kelly was one of the first few people who started to work on sound effects to be used in video games which further lead to the concept of sound coding to create character speech and DSP reverb effects. He is best known for his work in Half-Life.
5. Christian Allen:
An American video game designer most noted for his work in Ghost Recon and Halo, Allen started his career in the late 90s and went on becoming the Design Director for WB games. In March 2012 he announced that he had started a company called Serellan LLC in order to produce a hard-core tactical shooter game, successfully raising over $220,000 on Kickstarter.
4. Corey May:
The co-founder and president of Sekretagent Productions, Corey May is the main writer of the immensely popular Assassin’s Creed series. He also wrote for two main games from the Prince of Persia series besides Army of Two and Terminator Salvation. A Harvard University alumnus, Corey won the 2011 Writer’s Guild of America award for Videogame writing for Assassin’s Creed: Brotherhood. Not only is he a game writer, Corey also worked in the production of some low budget films like The Plague
, which was released in summer 2006.
3. Trip Hawkins:
Trip Hawkins is a Silicon Valley entrepreneur and founder of Electronic Arts (one of the largest game developing companies in the world), the 3DO and Digital Chocolate. Hawkings started his career in Apple computers rising to the post of Director of Marketing and Strategy before leaving to establish Electronics Arts. Hawkings designed his own major at Harvard University in Strategy and Applied Game Theory.
2. Sam Houser:
Houser is a British born video game producer, co-founder and president of Rockstar Games, best known as a creative driving force behind the Grand Theft Auto franchise. His work in the 3D-environment arena, creating realistic cities under fully 3D-engines is considered as one of the biggest innovations in the world of computer gaming as it helped bringing computer game experience more closer to our real life experiences.
1. Steve ‘Guinsoo’ Feak:
Steve Feak is an American game designer who earlier worked on the development of Warcraft III. His work on ‘DotA: All Stars’ played a crucial role in developing the world of computer gaming as for the first time huge numbers of international players played on international multiplayer servers. The continuous development of international gaming servers for games likes DotA and DotA 2 have brought about a tremendous change in which the world of computer gaming is perceived.